Wednesday, March 3, 2010

Actors, read this!

As Mr. Lockwood consistently tells us of times of doom... A future generation of Cameron-esque movies, where the actor won't even have to be there, just a voice, there's now hope for you!
Yes, you, the striving actor, will still have a job and just take this in...


Where films are turning their back on tradition of entertainment,
L.A. Noire is Rockstar's newest game. For all of you non-gamers, let me break this down: Rockstar (yes the drink maker) for the past nine years since the release date of the gangster mega-hit, Grand Theft Auto III, has been the expert and genius behind the drive and shoot epidemic. Releasing ten installments since GTAIII, it's monster corporation is taking a turn on what to expect. Unlike Manhunt, a ruthless game in which all you do is beat down on people. L.A. Noire is from the other side. Much like Mass Effect, a game in which your decisions actually matter and change the outcome of the game, L.A. Noire is about being a detective.



Taking place in the 1940's Team Bondi is creating the largest and most researched in-game map EVER! Now there's more to just fitting the age and what's going around (trends, etc). BUT they're re-creating Los Angeles. So get this, streets that aren't even there anymore, shops, even actual pictures of areas are all taken literally into the game. What is mind blowing is seeing an L.A. without freeways. What? Yes, that's right.

Now, skipping the details of the game itself, where all of you actors will be in luck is that Team Bondi and their sister developer have come out with a new software. Like Cameron's Avatar, it will change gaming history and production. Team Bondi has now a set design in which the actor/actress reads off a teleprompter, as you would if you were in news, but with the difference of as translated onto the screen, they are in 3D, like you would see in a normal videogame. They are pixelated and transformed into something new. Now this changes the whole process of making video games. Usually, you hire the actors, take their voice recordings, stylize the character faces, render the exact mouth movements, and end up with a fake looking emotion... It doesn't seem real. There's nothing human about it. BUT, now every emotion you would see play out, like in film, will be translated into a game.

So for all of you actors out there, never fear. You might not be Brad Pitt, but you could become an immoralized God for all those gamers out there.

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